using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("RibbonButton")]
	public class RibbonButton : PegUIElement
	{
		public GameObject m_highlight => method_3<GameObject>("m_highlight");

		public RibbonButton(IntPtr address, string className)
			: base(address, className)
		{
		}

		public RibbonButton(IntPtr address)
			: this(address, "RibbonButton")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void OnButtonOver(UIEvent e)
		{
			method_8("OnButtonOver", e);
		}

		public void OnButtonOut(UIEvent e)
		{
			method_8("OnButtonOut", e);
		}
	}
}
